
const {ccclass, property} = cc._decorator;

@ccclass
export default class SmokeEff extends cc.Component {

    start () {
        this.node.runAction(cc.moveBy(0.5,cc.v2(0,Math.random()*60+100)))
        var call=cc.callFunc(this.onAniEnd,this)
        var seq=cc.sequence(cc.delayTime(0.2),cc.fadeOut(0.5))
        this.node.runAction(seq)

    }
    onAniEnd()
    {
        this.node.destroy();
    }

}
